Tuesday, March 17, 2009

New Color Palette?


I think I may have found the color palette for my character. Although his name is "Blu" I think that these colors work well together and are not often seen. As you can tell I once again used a Air Jordan shoe for inspiration, can you blame me...he's the best (Nacho Libre voice).

Monday, March 16, 2009

GD330 Final- Blu & Ray Gun 2400



So these two images above are the two that made my book for my GD330 final. As you can see neither is finished. So the reason for this post is that I plan to continue working on both of these models along with Fur Ball. I want to have these posted for future reference and to see how much I have improved. Any and all comments are welcomed, but if you feel the need to criticize at least be helpful and leave tips for improvement.


-Thanks,
Juan Ortiz

Thursday, March 12, 2009

GD 330- Video Game Cover Art



Here is the cover art for my video game idea. After a long time without a title, I decided to go with "Spacejive". The name comes from a song by a rap artist named "Blu". Since the game takes place in outter space I felt it was a good fit. I also think that the name is a bit catchy and sort of funny...and yes I'm still in school.

What Time Is It?

It's 2:14am, and I've been in school since around 10:45am the day before. The only other person here is Robert Yi (Deathman 99) and he keeps talking about food, so now I'm tired and hungry. Robert I hate you. haha

GD 330: Character(s) Wireframe



Just wanted to post up some renders I made of the wireframe for both my characters.

GD 330: KGA 1- Character (Fur Ball)




Here is a early render of my second character. Aside from the eyes not textures have been put on. I also included the model sheet that I used.

Tuesday, March 10, 2009

GD 330- Map [Update]


This is a updated version of the map I posted a while back. I added a "indicator of scale" to the legend and I also cleaned up some of the edges.

GD 330- Character [Update]


So it's about to be 4 a.m. and I'm still up working on my project. The character has come along a lot better than i thought it would have. Still a lot of work to do, so that means no sleep for me.