Merick [Turntable] from Juan Ortiz on Vimeo.
Friday, July 24, 2009
Wednesday, July 22, 2009
Merick: Z-Brush [UPDATE]
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9TZzunhu3cWsasCfFqRSHvyRIJeu5r_GRaX33C5SMh70u_W9fo3dniWnwx74QCafk-X9T1jdA1TBdMgvNV408QFjQMiJGtVz-ChAE_O7r_YMHs1Inl-lhWNO-tinjgPHXotj7UEOuTKQ2/s400/Merick+Update.jpg)
After getting some feed back on the character we have made a few changes to the sculpt. I actually had to start the sculpt over again because of some issues I had with the 2nd version of the sculpt. So yes, I have sculpted the same character 3 times now. Hopefully this latest version is the best so far. No done with it yet, but getting there.
Thursday, July 16, 2009
Character "Merick": Z-Brush Color [UPDATE]
Character "Merick": Z-Brush Color x Sketch
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGDFFR-nzClIwymVz69wz7DMmdXxqp-BXHCyY8WqjDNLuHRrDNI8TdXa3xaCFIUI150HT8C2gExfgSt5KdXE2BqQz_OLDEG3l2OJBeVba9ldlIV0h7dzaAK7s7yBccg0poxXUn7dE7fb7D/s400/merick+zbrush+color.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_jLCVGD61qheMTS300YKde59Yx3L02ROE-pmhe0SGm80skW7-YhyphenhyphenMkscYdrbTgXKBvk4ctYg_NzV9kePqUOFaFsB7c4RxLO8cFhOqpfnkOSJau5iUjI1GV7OvxKJPFSnOKiKcahVvaMOx/s400/Merick+Sketch.jpg)
I guess I shall start this post by announcing that we have decided to change the name of our character from "Nero" to "Merick". I main reason being that one of our classmates already had a character named Nero.
The two images above are of our character Merick with some simple colorizing done in Z-Brush. The second image is a sketch off the character that Eric Griffith did to give me a idea of the look he was going for.
Thursday, July 9, 2009
Character "Nero" Z-Brush Sculpt UPDATE
Tuesday, July 7, 2009
Character "Nero" Z-Brush Sculpt
Character "Nero" [UPDATE]
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7A1UrqSWdZ58GvkRjpw6fiuoTmiHGV8zAKEoRv3T0Ohwzt_1DSTY7-fZmoENFVZA0fnoiUuMNyvuofNvkYOPv4XIMXqRqh70njcJf4OguWgQwZpdBG27t8VXCrmC1NVh9X5gFIQNvJeBc/s400/nero+3qrt+rdr.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHW9iVy2dVoJSrYOJYfe83uNcFKyDqHl4oTWOw89B5OsjDzkNXotJvIa7WCf0QEfqms8IzvHOApErO27TBnCD-7ZaOQi7lTRuMMsnPUK2w1OF9XOB3EqZglO1F-ZoeeXf-JGojgId-ySUU/s400/close+ups.jpg)
A few more adjustments have been made to the head of the character. I tried to get rid of the alien look he had going, and make him look more like the Orc x Elf hybrid that he is. Also the renders have shadows this time around. The were supposed to have them for the first render but since I was using the "Maya Software" to render instead of "mental ray" they weren't showing up.
Thursday, July 2, 2009
Character "Nero" [UPDATE]
KGA 2 Character Model x Concept Design "Nero"
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEii6_oM0WFsRlSQKKkfnuurenCqZvQseYNojPHaB-B2YAwJXsbYbBy1RNbopw_kNlff0lrkPzp1BFjNpnt2rjSxpRdZzpjEIoPdBTmYHmpz6-OWL9WS9wb8jd42W8evNlaLMwIzb-4AfUuJ/s400/nero+conceptxrender.jpg)
For my second KGA of the term we have been paired up and will be doing a joint project. Eric Griffith and I will be designing and animating a character. Eric came up with a really cool character named "Nero". I have started modeling the character in Maya 2008. Above is the my first render of the character.
Labels:
Character,
KGA,
Maya,
Model Sheet,
Nero
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